Karishma Taj
Portfolio Editions · MMXXVI

One software engineer.
Fourteen editions of her work.

M Karishma Taj — Software Development Engineer 2 at Dhruva Space, building mission-critical satellite systems with a specialty in AI/ML and computer vision. This is her portfolio, presented as a curated collection: preview any edition live, or download the template and make it your own. Complimentary, always.

Browse the collection
Currently · SDE-2, Dhruva Space
Focus · Satellite software · AI/ML
Editions · Fourteen, and counting
No. 01 — Signature

The signature editions

Three pieces that best introduce the collection — interactive, technical, and unmistakably hers.

Édition I

💻 The Terminal

A genuinely interactive shell. Type whoami, projects, or sudo hire-karishma — the résumé answers back.

Enter
Édition II

🚀 Mission Control

A live ops dashboard — boot sequence, sweeping radar, telemetry — for an engineer whose code flies on satellites.

Enter
Édition III

🌌 Little Universe · 3D

A Three.js cosmos in pastel — scroll to fly past planets, satellites, and a waving astronaut.

Enter
No. 02 — The Collection

All fourteen editions

Every edition is a complete, self-contained portfolio. Preview it live; download the single file; keep it forever.

i.
💻

The Terminal

Interactive

A working command line — visitors explore the résumé by typing. Includes a sudo easter egg.

ii.
🚀

Mission Control

Dashboard

Typed boot sequence, live UTC clock, radar sweep, telemetry gauges. All systems nominal.

iii.
🖥️

KarishmaOS 98

Interactive

A retro operating system — draggable windows, a Start menu, and a blue-screen easter egg in the Recycle Bin.

iv.
🌌

Little Universe · 3D

Three.js

A scroll-driven camera flight through a pastel cosmos, with mouse parallax and 3D tilt cards.

v.
🌸

Little Universe · Classic

Illustrated

The original hand-drawn storybook — SVG astronaut, skills constellation, sparkle cursor. Zero libraries.

vi.
🕸️

The Web-Slinger

Comic Book

Halftone paper, POW! bursts on click, experience as epic battles, projects as vintage comic covers.

vii.
🚇

Karishma Metro

Infographic

The career as a transit map — three lines, station tooltips, and a little train that never stops running.

viii.
🕵️

The Case File

Noir

A flashlight-cursor hero, click-to-reveal redactions, and an evidence board joined by red string.

ix.
🎬

The Motion Picture

Cinematic

Gold-on-black one-sheet with five-star notices — and end credits that roll the entire résumé.

x.
🏛️

The Taj Collection

Gallery

Projects in gilded frames with museum plaques; exit, naturally, through the gift shop.

xi.
🗞️

The Daily Karishma

Editorial

A vintage broadsheet: three-column lede, classifieds, an orbital weather forecast, one coffee stain.

xii.
🕹️

Karishma Quest

Arcade

Insert coin to start. Career mode, game-cartridge projects, and a Konami code that does what it should.

xiii.
📜

Character Sheet

RPG

Parchment stats, a loot-rarity inventory, quest-log experience, and a d20 that rolls your fortune.

xiv.

Café Karishma

Hospitality

Skills as a chalkboard drinks menu, career as a loyalty card, contact as a printed receipt.

No. 03 — The Engineer

About Karishma

M Karishma Taj is a software engineer whose code flies on satellites. Currently a Software Development Engineer 2 at Dhruva Space, she builds mission-critical systems — with prior chapters at GalaxEye Space as a Full Stack Engineer (Missions) and Mission Technology Engineer, and earlier engineering work spanning computer vision, NLP, and applied AI.

Her toolkit runs the full stack: Python, Java, TypeScript and SQL; PyTorch, TensorFlow and the Hugging Face ecosystem; OpenCV, SAM, Florence and PaliGemma-2 for vision; GDAL, QGIS, GMAT and OREKIT for the geospatial and orbital layers. She writes about how satellites see the world in a serialized Medium column — read it. It's good.

PositionSDE-2, Dhruva Space · Dec 2025—
PreviouslyGalaxEye Space · Full Stack (Missions)
EducationNIT Andhra Pradesh · BTech EEE (Honors)
SpecialtySatellite software · AI/ML · CV
LocationAndhra Pradesh, India
No. 04 — Correspondence

Shall we talk?

For roles, collaborations, or template requests — the studio is always open.

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